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	<title>Comments on: Entertainment as a Service</title>
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	<link>http://scarsofwargame.com/DevBlog/?p=25</link>
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		<title>By: Another view on piracy &#171; Indigo Static</title>
		<link>http://scarsofwargame.com/DevBlog/?p=25&#038;cpage=1#comment-42</link>
		<dc:creator>Another view on piracy &#171; Indigo Static</dc:creator>
		<pubDate>Wed, 04 Mar 2009 06:26:53 +0000</pubDate>
		<guid isPermaLink="false">http://scarsofwargame.com/DevBlog/?p=25#comment-42</guid>
		<description>[...] discussing about piracy with Gareth in the comments&#8217; section of one of his posts, I just wanted to liven up the atmosphere a little. With tongue firmly planted in cheek, I [...]</description>
		<content:encoded><![CDATA[<p>[...] discussing about piracy with Gareth in the comments&#8217; section of one of his posts, I just wanted to liven up the atmosphere a little. With tongue firmly planted in cheek, I [...]</p>
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		<title>By: Kimari</title>
		<link>http://scarsofwargame.com/DevBlog/?p=25&#038;cpage=1#comment-41</link>
		<dc:creator>Kimari</dc:creator>
		<pubDate>Wed, 04 Mar 2009 05:39:55 +0000</pubDate>
		<guid isPermaLink="false">http://scarsofwargame.com/DevBlog/?p=25#comment-41</guid>
		<description>&quot;Maybe I should include it as an easter egg in SoW!&quot;

Hahaha, that would be awesome!</description>
		<content:encoded><![CDATA[<p>&#8220;Maybe I should include it as an easter egg in SoW!&#8221;</p>
<p>Hahaha, that would be awesome!</p>
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		<title>By: GarethF</title>
		<link>http://scarsofwargame.com/DevBlog/?p=25&#038;cpage=1#comment-40</link>
		<dc:creator>GarethF</dc:creator>
		<pubDate>Tue, 03 Mar 2009 15:03:46 +0000</pubDate>
		<guid isPermaLink="false">http://scarsofwargame.com/DevBlog/?p=25#comment-40</guid>
		<description>What Collywobbles said. SoW will be released complete, no paying for content that should have been in the game.

The updates will be similar to NWN premiums modules, standalone adventures. All released fro free, so certainly not to milk anyone. The idea is simply to make it more attractive to own the original game by adding further content for those who bought the original to enjoy at regular intervals. 

Imagine you bought a novel, and doing so gave you access to sign up to the author&#039;s newsletter. And every few months, that author sent out a short story he&#039;d written to everyone on the newsletter mailing list. Essentially the same idea.</description>
		<content:encoded><![CDATA[<p>What Collywobbles said. SoW will be released complete, no paying for content that should have been in the game.</p>
<p>The updates will be similar to NWN premiums modules, standalone adventures. All released fro free, so certainly not to milk anyone. The idea is simply to make it more attractive to own the original game by adding further content for those who bought the original to enjoy at regular intervals. </p>
<p>Imagine you bought a novel, and doing so gave you access to sign up to the author&#8217;s newsletter. And every few months, that author sent out a short story he&#8217;d written to everyone on the newsletter mailing list. Essentially the same idea.</p>
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		<title>By: Collywobbles</title>
		<link>http://scarsofwargame.com/DevBlog/?p=25&#038;cpage=1#comment-39</link>
		<dc:creator>Collywobbles</dc:creator>
		<pubDate>Tue, 03 Mar 2009 13:40:32 +0000</pubDate>
		<guid isPermaLink="false">http://scarsofwargame.com/DevBlog/?p=25#comment-39</guid>
		<description>John, I think what Gareth is suggesting is additional content after the full game is released.  Not the Bethesda model of charging for something that should have been in anyway.  
In fact, from what I&#039;ve read the content would be free to customers who paid for the game, the service would be his way of giving to the community not draining it.  Think official mods, not horse armor.  You are definitely not in the minority on that view.</description>
		<content:encoded><![CDATA[<p>John, I think what Gareth is suggesting is additional content after the full game is released.  Not the Bethesda model of charging for something that should have been in anyway.<br />
In fact, from what I&#8217;ve read the content would be free to customers who paid for the game, the service would be his way of giving to the community not draining it.  Think official mods, not horse armor.  You are definitely not in the minority on that view.</p>
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		<title>By: John</title>
		<link>http://scarsofwargame.com/DevBlog/?p=25&#038;cpage=1#comment-38</link>
		<dc:creator>John</dc:creator>
		<pubDate>Tue, 03 Mar 2009 12:31:58 +0000</pubDate>
		<guid isPermaLink="false">http://scarsofwargame.com/DevBlog/?p=25#comment-38</guid>
		<description>Interesting post. However, entertainment as a service is just a fancy way of saying that developers/publishers want to milk more money out of the customers.
Yes, i do understand that making games is a business and making money is what it comes down to.
But speaking from a customer and not developer point of view, when I buy a game, I would like to receive a full product, not just the basics that will be upgraded and filled in later. I&#039;d like that all the content that I expect to find in the game will actually be in the game. I might be a minority, but when I buy a game, I&#039;d much rather own a product than a service, thankyouverymuch.</description>
		<content:encoded><![CDATA[<p>Interesting post. However, entertainment as a service is just a fancy way of saying that developers/publishers want to milk more money out of the customers.<br />
Yes, i do understand that making games is a business and making money is what it comes down to.<br />
But speaking from a customer and not developer point of view, when I buy a game, I would like to receive a full product, not just the basics that will be upgraded and filled in later. I&#8217;d like that all the content that I expect to find in the game will actually be in the game. I might be a minority, but when I buy a game, I&#8217;d much rather own a product than a service, thankyouverymuch.</p>
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		<title>By: GarethF</title>
		<link>http://scarsofwargame.com/DevBlog/?p=25&#038;cpage=1#comment-37</link>
		<dc:creator>GarethF</dc:creator>
		<pubDate>Tue, 03 Mar 2009 11:59:59 +0000</pubDate>
		<guid isPermaLink="false">http://scarsofwargame.com/DevBlog/?p=25#comment-37</guid>
		<description>Lol!

Maybe I should include it as an easter egg in SoW!</description>
		<content:encoded><![CDATA[<p>Lol!</p>
<p>Maybe I should include it as an easter egg in SoW!</p>
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		<title>By: Kimari</title>
		<link>http://scarsofwargame.com/DevBlog/?p=25&#038;cpage=1#comment-35</link>
		<dc:creator>Kimari</dc:creator>
		<pubDate>Tue, 03 Mar 2009 03:02:31 +0000</pubDate>
		<guid isPermaLink="false">http://scarsofwargame.com/DevBlog/?p=25#comment-35</guid>
		<description>I wanna be a real jerk
like no one ever was
to torrent them is my real test
to bankrupt devs is my call

I will travel across the web
Googling far and wide
Each developer to understand
that I don&#039;t want to go outside.

Videogames! Gotta down &#039;em all
If you ask me, they have no destiny
Videogames,
Oh, you know there&#039;s no end,
In a world we must offend,
Videogames, gotta down &#039;em all,
A heart so rude
Our diplomacy will pull us through,

You supply me, and I&#039;ll moon you,
Videogames,
Gotta down &#039;em all,
Gotta down &#039;em all, Videogames.

(I think I&#039;m going to make a post out of this song xD)</description>
		<content:encoded><![CDATA[<p>I wanna be a real jerk<br />
like no one ever was<br />
to torrent them is my real test<br />
to bankrupt devs is my call</p>
<p>I will travel across the web<br />
Googling far and wide<br />
Each developer to understand<br />
that I don&#8217;t want to go outside.</p>
<p>Videogames! Gotta down &#8216;em all<br />
If you ask me, they have no destiny<br />
Videogames,<br />
Oh, you know there&#8217;s no end,<br />
In a world we must offend,<br />
Videogames, gotta down &#8216;em all,<br />
A heart so rude<br />
Our diplomacy will pull us through,</p>
<p>You supply me, and I&#8217;ll moon you,<br />
Videogames,<br />
Gotta down &#8216;em all,<br />
Gotta down &#8216;em all, Videogames.</p>
<p>(I think I&#8217;m going to make a post out of this song xD)</p>
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		<title>By: Jay</title>
		<link>http://scarsofwargame.com/DevBlog/?p=25&#038;cpage=1#comment-34</link>
		<dc:creator>Jay</dc:creator>
		<pubDate>Tue, 03 Mar 2009 02:45:00 +0000</pubDate>
		<guid isPermaLink="false">http://scarsofwargame.com/DevBlog/?p=25#comment-34</guid>
		<description>Interesting discussion. I&#039;m in the &quot;people pirate because it is a great deal and you won&#039;t get caught&quot; camp. 

Here in Canada a $60 game is a mere 4-6 movie tickets compared to your 14 in Argentina and South Africa. I _still_ pirate most games. Like Gareth says, getting the product and keeping your cash is *always* a good deal, no matter how cheap the product is.

I do try to White Knight a fair bit as well, however. I acknowledge that piracy has very real consequences for developers and producers, and I don&#039;t believe that theft from bug companies is &quot;noble&quot; in any form. 

As to the topic at hand — I agree that &quot;strategy two&quot; for curtailing piracy is viable. A choice between a lesser product/experience for free or a superior product/experience for some money at least gives the consumer a choice to make!</description>
		<content:encoded><![CDATA[<p>Interesting discussion. I&#8217;m in the &#8220;people pirate because it is a great deal and you won&#8217;t get caught&#8221; camp. </p>
<p>Here in Canada a $60 game is a mere 4-6 movie tickets compared to your 14 in Argentina and South Africa. I _still_ pirate most games. Like Gareth says, getting the product and keeping your cash is *always* a good deal, no matter how cheap the product is.</p>
<p>I do try to White Knight a fair bit as well, however. I acknowledge that piracy has very real consequences for developers and producers, and I don&#8217;t believe that theft from bug companies is &#8220;noble&#8221; in any form. </p>
<p>As to the topic at hand — I agree that &#8220;strategy two&#8221; for curtailing piracy is viable. A choice between a lesser product/experience for free or a superior product/experience for some money at least gives the consumer a choice to make!</p>
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		<title>By: Kris</title>
		<link>http://scarsofwargame.com/DevBlog/?p=25&#038;cpage=1#comment-33</link>
		<dc:creator>Kris</dc:creator>
		<pubDate>Mon, 02 Mar 2009 21:39:18 +0000</pubDate>
		<guid isPermaLink="false">http://scarsofwargame.com/DevBlog/?p=25#comment-33</guid>
		<description>&quot;I’m not saying people are jerks.&quot;

I am.  People are jerks.  I&#039;m a jerk.  It comes with being a &quot;people&quot;.  I try not to be such a jerk in areas where it bothers me, and accept that I&#039;m a jerk in areas that it does not.  Stealing your game would make me feel like a jerk; making copies of Sacred 2 and giving them to everyone in the world that I dislike- would not.  I would say that people are complex this way, but, in truth, we&#039;re most likely not complex enough  :P  Most people just need to get over themselves.  But, I digress.</description>
		<content:encoded><![CDATA[<p>&#8220;I’m not saying people are jerks.&#8221;</p>
<p>I am.  People are jerks.  I&#8217;m a jerk.  It comes with being a &#8220;people&#8221;.  I try not to be such a jerk in areas where it bothers me, and accept that I&#8217;m a jerk in areas that it does not.  Stealing your game would make me feel like a jerk; making copies of Sacred 2 and giving them to everyone in the world that I dislike- would not.  I would say that people are complex this way, but, in truth, we&#8217;re most likely not complex enough  <img src='http://scarsofwargame.com/DevBlog/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' />   Most people just need to get over themselves.  But, I digress.</p>
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		<title>By: Kimari</title>
		<link>http://scarsofwargame.com/DevBlog/?p=25&#038;cpage=1#comment-32</link>
		<dc:creator>Kimari</dc:creator>
		<pubDate>Mon, 02 Mar 2009 17:32:01 +0000</pubDate>
		<guid isPermaLink="false">http://scarsofwargame.com/DevBlog/?p=25#comment-32</guid>
		<description>&quot;You say cellphone games are flourishing in your country? Well, wait till the pirates figure out how to distribute them easily. Cause cheap they may be, but nothing is cheaper than 0.&quot;

Actually, some of my friends already pirate some of them, but at the same time, they also buy some of them. They are inexpensive enough that it becomes a matter of convenience more than a matter of money.

&quot;Do they buy software in your country? You’re coming across like I’m being unfair, but you yourself said piracy is completely rampant in your country. If everyone’s standard of living jumped to triple what it currently is, would piracy magically evaporate and everyone start buying software again? I doubt it. Hard to beat “free” for value for money eh?&quot;

Yes, they buy software. There are still stores with not-so-recent games and just plainly old games that you can buy, and people do! They wouldn&#039;t still be here if they didn&#039;t.
Even some of the stores that sell pirated goods have a few originals. Granted, they don&#039;t sell much of them, so they don&#039;t carry many titles, but they do, because there&#039;s still some people that buy them.

I already said that piracy will never fade away, especially in a country which now has it as a main cultural characteristic. We all pirate, we know how to do it, and we don&#039;t feel sorry about it. We see nothing wrong with it (I say all of this not including me, I mean &quot;we&quot; as a society).
You can never beat zero in price, but that&#039;s not to say that you can offer a better product than a pirated copy, and you said it yourself. I&#039;m not going to say all pirates, but a part of them are plausible consumers, they are part of your audience and are willing to do &quot;the right thing&quot; in certain ocassions. Sometimes all it takes is a lower price, sometimes all it takes is not shafting them with intrusive DRM, etc.
People have shades of gray, people pirate for different reasons, not just money.</description>
		<content:encoded><![CDATA[<p>&#8220;You say cellphone games are flourishing in your country? Well, wait till the pirates figure out how to distribute them easily. Cause cheap they may be, but nothing is cheaper than 0.&#8221;</p>
<p>Actually, some of my friends already pirate some of them, but at the same time, they also buy some of them. They are inexpensive enough that it becomes a matter of convenience more than a matter of money.</p>
<p>&#8220;Do they buy software in your country? You’re coming across like I’m being unfair, but you yourself said piracy is completely rampant in your country. If everyone’s standard of living jumped to triple what it currently is, would piracy magically evaporate and everyone start buying software again? I doubt it. Hard to beat “free” for value for money eh?&#8221;</p>
<p>Yes, they buy software. There are still stores with not-so-recent games and just plainly old games that you can buy, and people do! They wouldn&#8217;t still be here if they didn&#8217;t.<br />
Even some of the stores that sell pirated goods have a few originals. Granted, they don&#8217;t sell much of them, so they don&#8217;t carry many titles, but they do, because there&#8217;s still some people that buy them.</p>
<p>I already said that piracy will never fade away, especially in a country which now has it as a main cultural characteristic. We all pirate, we know how to do it, and we don&#8217;t feel sorry about it. We see nothing wrong with it (I say all of this not including me, I mean &#8220;we&#8221; as a society).<br />
You can never beat zero in price, but that&#8217;s not to say that you can offer a better product than a pirated copy, and you said it yourself. I&#8217;m not going to say all pirates, but a part of them are plausible consumers, they are part of your audience and are willing to do &#8220;the right thing&#8221; in certain ocassions. Sometimes all it takes is a lower price, sometimes all it takes is not shafting them with intrusive DRM, etc.<br />
People have shades of gray, people pirate for different reasons, not just money.</p>
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